First Public Release of v0.1.0


The day of the first public release of Void Core is here! Still only in version 0.1.0, but nobody said developing a game would be fast. Since this is the first devlog post, I thought I might as well introduce myself. My name is Evan and I have been building games on Godot for a few years now. Void Core is being solo built by me for now, but my dream is to one day have team members to help with development. Void Core started out as a 48 hour game jam idea. I quickly realized while building it though that it was going to take A LOT longer than 48 hours to finish what I imagined. So I kept working on it, and kept working on it, slowly adding features. And now we're here! My goal now is to build Void Core into a fully realized commercial game, and maintain it by periodically adding new features and items to keep it fresh.


Thank you so much for checking out Void Core, whoever you are, and I hope you stay tuned for the upcoming awesome features.

Files

Void Core v010 windows.zip 15 MB
May 02, 2023
Void Core v010 android.zip 22 MB
May 02, 2023

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